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4 January 2021

RIDE 4 FOR PS5™: DUALSENSE™ ADVANCED HAPTIC FEEDBACK

Get ready to hold in your hands the real sensations that only a great bike can give to its rider.

Thanks to the new DualSense™ advanced haptic feedback introduced by Sony with the new PS5™ gaming system, the next-gen version of RIDE 4 will take your immersion to new tactical and sensory heights. You will find what does it mean to actually ride your favorite bikes whit a never seen before level of realism, with a perfect synchronization of the haptic effects with audio feedback.

THROTTLE: The throttle simulates the progressive resistance of the real grip. This function is only available when the command is associated with an adaptive trigger (R2 / L2).

BRAKE: The brake simulates the progressive resistance of the real lever. This function is only available when the command is associated with an adaptive trigger (R2 / L2).

TCS / LIMITER: Throttle vibration simulates the traction control system (TCS) intervention or engine limiter. This function is available only when the command is associated with an adaptive trigger (R2 / L2).

ABS: The brake vibration simulates the intervention of the anti-lock braking system (ABS). This function is available only when the command is associated with an adaptive trigger (R2 / L2).

ENGINE: Engine vibration at rest, acceleration from standstill and reaching high rpm.

GEAR SHIFT: Gear shift pedal simulation

BACKFIRE: Backfire blast.

LOSS OF GRIP: Loss of front and rear tire grip.

SURFACES: Differentiated simulation for the main contact surfaces outside the track (curbs, sand, grass).

RAIN: Simulation of rain drops that varies in intensity according to the speed of bike.

OPPONENTS: Collisions or proximity with opponents. The wireless controller returns a localized vibration corresponding to the position of the opponents with respect to the player’s bike.

FALL: Collisions with terrain and track elements following a a fall.

RIDE 4 will be available on January 21st, 2021 for PlayStation®5